Tuesday, 17 April 2012

Game Review: Final Fantasy Dissdia


Dissdia is a fighting type game on the PSP developed by Square Enix, containing all the past characters from the other Final Fantasy games. Not to say the storyline has anything to do with the past games, in fact Dissdia goes into its own story line about a war between two gods who have summoned warriors to fight for them. Now don’t be dissing Dissdia because it’s a little different to what Square Enix is use to, but they have pulled though what this little instalment.

Ones again SE has proven to be on top of their game and have delivered a fun and enjoyable game. Gameplay is very different to what is expected from a Final Fantasy game. A new feature is the free-moving battle system that gives the player a real feeling of control over their favourite characters. The Customisation feature in Dissdia includes around 200+ items including weapons; armour and much more add on to make your character stronger. A next feature add in is the summons, by playing though levels and completing levels under certain conditions player can acquire summon stones witch give their character special advantages in battle, but the better the stone, the harder it is the obtain. 

  
 Dissdia utilizes the PSP’s button lay-out and although it may look like a complicated game to play but it is surprisingly easy to master using only 4 buttons. Dissdia uses characters from FF to FFXII as its cast as well a few bad guys.


Dissdia offers much re-play ability; players will find themselves going back though level in an effort to unlock all items as well as all the summons or just to hit level 100. Overall Dissdia offers Final Fantasy fan a new style of play. The other thing this game offers are memories as fan of the franchise will find themselves thinking back though the ages as they fight with their favourite characters.

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